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Shape Recipes: Scene Representations that Refer to the Image

Neural Information Processing Systems

The goal of low-level vision is to estimate an underlying scene, given an observed image. Real-world scenes (eg, albedos or shapes) can be very complex, conventionally requiring high dimensional representations which are hard to estimate and store. We propose a low-dimensional rep- resentation, called a scene recipe, that relies on the image itself to de- scribe the complex scene configurations. Shape recipes are an example: these are the regression coefficients that predict the bandpassed shape from image data. We describe the benefits of this representation, and show two uses illustrating their properties: (1) we improve stereo shape estimates by learning shape recipes at low resolution and applying them at full resolution; (2) Shape recipes implicitly contain information about lighting and materials and we use them for material segmentation.


Scaling Laws in Natural Scenes and the Inference of 3D Shape

Neural Information Processing Systems

This paper explores the statistical relationship between natural images and their underlying range (depth) images. We look at how this relationship changes over scale, and how this information can be used to enhance low resolution range data using a full resolution intensity image. Based on our findings, we propose an extension to an existing technique known as shape recipes [3], and the success of the two methods are compared using images and laser scans of real scenes. Our extension is shown to provide a twofold improvement over the current method. Furthermore, we demonstrate that ideal linear shape-from-shading filters, when learned from natural scenes, may derive even more strength from shadow cues than from the traditional linear-Lambertian shading cues.


Scaling Laws in Natural Scenes and the Inference of 3D Shape

Neural Information Processing Systems

This paper explores the statistical relationship between natural images and their underlying range (depth) images. We look at how this relationship changes over scale, and how this information can be used to enhance low resolution range data using a full resolution intensity image. Based on our findings, we propose an extension to an existing technique known as shape recipes [3], and the success of the two methods are compared using images and laser scans of real scenes. Our extension is shown to provide a twofold improvement over the current method. Furthermore, we demonstrate that ideal linear shape-from-shading filters, when learned from natural scenes, may derive even more strength from shadow cues than from the traditional linear-Lambertian shading cues.


Scaling Laws in Natural Scenes and the Inference of 3D Shape

Neural Information Processing Systems

This paper explores the statistical relationship between natural images and their underlying range (depth) images. We look at how this relationship changesover scale, and how this information can be used to enhance low resolution range data using a full resolution intensity image. Based on our findings, we propose an extension to an existing technique known as shape recipes [3], and the success of the two methods are compared using images and laser scans of real scenes. Our extension is shown to provide a twofold improvement over the current method. Furthermore, wedemonstrate that ideal linear shape-from-shading filters, when learned from natural scenes, may derive even more strength from shadow cues than from the traditional linear-Lambertian shading cues.


Shape Recipes: Scene Representations that Refer to the Image

Neural Information Processing Systems

The goal of low-level vision is to estimate an underlying scene, given an observed image. Real-world scenes (eg, albedos or shapes) can be very complex, conventionally requiring high dimensional representations which are hard to estimate and store. We propose a low-dimensional representation, called a scene recipe, that relies on the image itself to describe the complex scene configurations. Shape recipes are an example: these are the regression coefficients that predict the bandpassed shape from image data. We describe the benefits of this representation, and show two uses illustrating their properties: (1) we improve stereo shape estimates by learning shape recipes at low resolution and applying them at full resolution; (2) Shape recipes implicitly contain information about lighting and materials and we use them for material segmentation.


Shape Recipes: Scene Representations that Refer to the Image

Neural Information Processing Systems

The goal of low-level vision is to estimate an underlying scene, given an observed image. Real-world scenes (eg, albedos or shapes) can be very complex, conventionally requiring high dimensional representations which are hard to estimate and store. We propose a low-dimensional representation, called a scene recipe, that relies on the image itself to describe the complex scene configurations. Shape recipes are an example: these are the regression coefficients that predict the bandpassed shape from image data. We describe the benefits of this representation, and show two uses illustrating their properties: (1) we improve stereo shape estimates by learning shape recipes at low resolution and applying them at full resolution; (2) Shape recipes implicitly contain information about lighting and materials and we use them for material segmentation.


Shape Recipes: Scene Representations that Refer to the Image

Neural Information Processing Systems

The goal of low-level vision is to estimate an underlying scene, given an observed image. Real-world scenes (eg, albedos or shapes) can be very complex, conventionally requiring high dimensional representations which are hard to estimate and store. We propose a low-dimensional representation, calleda scene recipe, that relies on the image itself to describe the complex scene configurations. Shape recipes are an example: these are the regression coefficients that predict the bandpassed shape from image data. We describe the benefits of this representation, and show two uses illustrating their properties: (1) we improve stereo shape estimates by learning shape recipes at low resolution and applying them at full resolution; (2) Shape recipes implicitly contain information about lighting and materials and we use them for material segmentation.